BACK Contact Us

Full-cycle
Development

Turnkey game development from a mere idea to global release. We’ve done it and we’re good at it.

Static Image

Team Structure

Depending on your needs, we will select the right team of specialists who will deliver the best result. We have creative, tech, and executive people on board, that can handle any challenge.

Game Design /
Creative Direction

Art Direction

Concept Art

Illustration

VFX Art

UI / UX Design

3D Modeling

Rigging

Animation

Technical Direction

Client Engineering

Server Engineering

Quality Assurance

Sound Effects / Music

Project Management

Static Image

Development Phases

Pre-Production

Pre-production is the initial phase of the development that shapes the future game, as well as development and content production processes. We develop game concept, game design documentation package, and create a framework for the game, including project plan, art direction guidelines, and concept art pieces.

01

Production

Prototyping

Rapid prototyping is a technique used to quickly validate and playtest ideas and game mechanics. Our engineers work in an agile, recurring fashion until the game mechanics are proved to be 100% fun.

02

Technical Demo

Once the core prototyping is done, we complete a technical demo that is ready for a publisher or investor review. The game is still far away from final, but demonstrates game ideas in a confident fashion.

03

Vertical Slice

Some publishers require a small, polished portion of a product to fully grasp the look and feel of a completed game. Our art, animation, VFX, and SFX teams weigh-in to create a stunning and memorable short experience.

04

Alpha

Once the game heads towards the release, the QA and engineering make sure all the critical and blocker bugs are fixed. Some of the final artwork, animations, or sound effects may still be missing. but they’re on their way.

05

Beta

At this stage, the game is undergoing a thorough QA inspection in order to make sure there are no bugs left. The entire game looks and feels complete.

06

Release

Our experienced producers and marketing specialists support you all the way with publishing the game on Steam, console, or mobile marketplace. Our content team provides screenshots, gameplay videos, and marketing materials.

07

Post-Release Support

Our live operation team tracks game performance and identifies ways to increase player acquisition, retention, and improve monetization: our specialists have multiple top-grossing titles behind. The development and production teams keep working on the new updates and patches for the game.

08

FULL-CYCLE Projects

Animation
Art Outsourcing
Full-Cycle Development
MindArk
Multiplayer
Photon
Scala
Sweden
Unity
3D
AWS
Cyprus
Hypersense
MVP
Prototype
Python
Scala
SpeechGraphics
Unity
Wolf3D
2D
Art Outsourcing
BroadbandTV Corporation
Canada
PlayFab
Unity
2D
3D
Animation
Conceptis
Full-Cycle Development
Israel
Maya
Photoshop
PlayFab
Unity

And More

View

Why Us?

We develop games from scratch as a team for over 7 years now, creating a number of success stories for our customers. Our rockstar team members cumulatively have decades of experience making successful games for mobile, PC, console, and VR/AR platforms.

Over the years of tight collaboration on a number of completed full-cycle projects, our team got strongly aligned. Each team member knows the steps of the process, responsibility areas, and their own role in the process. Unlike freelance teams, our team is ready to move forward fast without hiccups and delays.

First of all, we aim for your satisfaction, and success, as our core business goal is to grow together with our clients. We want your game to become a multinational hit, and we are ready to go as many extra miles for it as necessary.

We develop games from scratch as a team for over 7 years now, creating a number of success stories for our customers. Our rockstar team members cumulatively have decades of experience making successful games for mobile, PC, console, and VR/AR platforms.

Over the years of tight collaboration on a number of completed full-cycle projects, our team got strongly aligned. Each team member knows the steps of the process, responsibility areas, and their own role in the process. Unlike freelance teams, our team is ready to move forward fast without hiccups and delays.

First of all, we aim for your satisfaction, and success, as our core business goal is to grow together with our clients. We want your game to become a multinational hit, and we are ready to go as many extra miles for it as necessary.

Last From Blog

getintouch

Get in touch

Let’s start with an in-depth analysis of your idea and a high-level quote and project plan for your project. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.

Static Image

    max. 15 mb, up to 3 files

    By submitting the request, you consent to processing of your personal data, acquainted with personal data processing and privacy policy.