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Full-cycle
Development

Turnkey game development from a mere idea to global release. We’ve done it and we’re good at it.

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Team Structure

Depending on your needs, we will select the right team of specialists who will deliver the best result. We have creative, tech, and executive people on board, that can handle any challenge.

Game Design /
Creative Direction

Art Direction

Concept Art

Illustration

VFX Art

UI / UX Design

3D Modeling

Rigging

Animation

Technical Direction

Client Engineering

Server Engineering

Quality Assurance

Sound Effects / Music

Project Management

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Development Phases

Pre-Production

Pre-production is the initial phase of the development that shapes the future game, as well as development and content production processes. We develop game concept, game design documentation package, and create a framework for the game, including project plan, art direction guidelines, and concept art pieces.

01

Production

Prototyping

Rapid prototyping is a technique used to quickly validate and playtest ideas and game mechanics. Our engineers work in an agile, recurring fashion until the game mechanics are proved to be 100% fun.

02

Technical Demo

Once the core prototyping is done, we complete a technical demo that is ready for a publisher or investor review. The game is still far away from final, but demonstrates game ideas in a confident fashion.

03

Vertical Slice

Some publishers require a small, polished portion of a product to fully grasp the look and feel of a completed game. Our art, animation, VFX, and SFX teams weigh-in to create a stunning and memorable short experience.

04

Alpha

Once the game heads towards the release, the QA and engineering make sure all the critical and blocker bugs are fixed. Some of the final artwork, animations, or sound effects may still be missing. but they’re on their way.

05

Beta

At this stage, the game is undergoing a thorough QA inspection in order to make sure there are no bugs left. The entire game looks and feels complete.

06

Release

Our experienced producers and marketing specialists support you all the way with publishing the game on Steam, console, or mobile marketplace. Our content team provides screenshots, gameplay videos, and marketing materials.

07

Post-Release Support

Our live operation team tracks game performance and identifies ways to increase player acquisition, retention, and improve monetization: our specialists have multiple top-grossing titles behind. The development and production teams keep working on the new updates and patches for the game.

08

FULL-CYCLE Projects

2D
3D
3ds Max
Art Outsourcing
Full-Cycle Development
Maya
Photoshop
Scala
Tempo Storm
Unity
USA
3D
Art Outsourcing
Belarus
Krita
MMO
Photoshop
Substance Designer
Wargaming
3D
3ds Max
C++
Perforce
PIXO VR
Simulator
Training
Unreal
USA
VR
Art Outsourcing
Full-Cycle Development
Oculus
Optitrack System
Simulator
Sports VTS
Training
Unreal
USA
VR

And More

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Why Us?

We develop games from scratch as a team for over 7 years now, creating a number of success stories for our customers. Our rockstar team members cumulatively have decades of experience making successful games for mobile, PC, console, and VR/AR platforms.

Over the years of tight collaboration on a number of completed full-cycle projects, our team got strongly aligned. Each team member knows the steps of the process, responsibility areas, and their own role in the process. Unlike freelance teams, our team is ready to move forward fast without hiccups and delays.

First of all, we aim for your satisfaction, and success, as our core business goal is to grow together with our clients. We want your game to become a multinational hit, and we are ready to go as many extra miles for it as necessary.

We develop games from scratch as a team for over 7 years now, creating a number of success stories for our customers. Our rockstar team members cumulatively have decades of experience making successful games for mobile, PC, console, and VR/AR platforms.

Over the years of tight collaboration on a number of completed full-cycle projects, our team got strongly aligned. Each team member knows the steps of the process, responsibility areas, and their own role in the process. Unlike freelance teams, our team is ready to move forward fast without hiccups and delays.

First of all, we aim for your satisfaction, and success, as our core business goal is to grow together with our clients. We want your game to become a multinational hit, and we are ready to go as many extra miles for it as necessary.

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Get in touch

Let’s start with an in-depth analysis of your idea and a high-level quote and project plan for your project. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.

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