To create a breathtaking VR experience, our team had to come up with its flow. We decided to place the player into an old fantasy mine abandoned by its former inhabitants. Our team created concepts, and after a brief discussion with the Customer began the creation process.
N-iX Game & VR Studio was responsible for creating a hard surface and environment assets for the game level. To showcase Xenko’s light probes, we designed various light sources; from daylight breaking from the cracks in the ceiling to slightly flickering vegetation. Additionally, our team designed, modelled and animated the character for the end boss-fight.