One of the main requirements of the project was its high immersion; the user should feel as if he was in a real classroom. To achieve this, N-iX Game & VR team developed a voice recognition system based on Google Speech-to-text API. With its help, the user can interact with the Trainer and virtual students using nothing, but his voice. To help the user progress through his mistakes we implemented a self-evaluation system, based on a questionnaire. After finishing each module, the user answers questions regarding the possible points of self-improvement, the recordings of his answers are stored in the cloud, and the user receives the links to these self-evaluation recordings via email.
We paid extra attention to the visual part of VIRTRACON™, our talented artists created a pleasant-looking classroom, leaned on the client’s preferences. Our animation team made several full-body animation sets for NPCs using mocap technology; the facial animation was created using blendshapes and lipsync.
In addition, N-iX Game & VR team created two training modules, based on S-iBA Vision scripts and vocalized them by engaging professional actors.