First of all, we had to pick an overall look of the Bazaar. N-iX Game & VR Studio listened carefully to Tempo Storm’s preferences and came out with the game’s bright and family-friendly art style. Our dedicated artists created a draft version of every character, ability, artifact and performed the final version only after the client’s approval.
The game board customization is one of the Bazaar’s features. N-iX team created many customizable board objects, like end-turn timers, hand decks, board toys and market slots which allow players to change their interface.
N-iX Game & VR team is responsible for client and server development in the Bazaar. The frontend of the game is leant on Unity technology, and the backend is Scala-based. Our team paid extra effort to make flexible admin tool that allows adding new cards and classes and reworking old ones without interference into the client part.
To make the game process as pleasant as it can be N-iX team delivered technical game design and quality assurance of the Bazaar.