Ocellus studio established the animation pipeline and N-iX team fitted into it frictionlessly.
Using Autodesk Maya we’ve created the rig of Roman soldiers and associated each bone with a portion of characters’ visual representation. Then our team created main animation assets which included idles, walking, running, attacking, etc.
Our team worked hand-to-hand with the Ocellus team, presenting our work on various production stages, gathering feedback and applying changes in the shortest time possible.
N-iX team was responsible for creating animation assets for the main heroes of the plot, Asterix and Obelix. Leaning on references, our team managed to show the character of each protagonist through their move-sets.
Apart from animating people, the N-iX team created animations for different animals: chickens, wild boars and a trusty dog-companion – Dogmatix.