N-iX Game & VR Studio’s primary task was to create the Unity SDK – a core functionality of the product, that enables integration into Unity-based solutions, as nearly half of all games in the world are developed on the Unity game engine.
Secondly, our team dedicated special attention to working with shaders to get the best plugin performance. In addition, we have used real-time bidding for each request to enable instant advertisement serving to a client.
To ensure scalability of the backend, N-iX Game & VR programmers used Scala and Cluster Programming. Our team successfully developed a plugin for advertising in Augmented Reality applications and currently working on the Unreal Engine plugin.
As the project is continuously growing, N-iX Game & VR provides constants support and quality assurance of the platform.
This scope of tasks was performed by our top-notch team of Scala backend developers, Unity engineers, Web Front-end engineers, and QA specialists. The working process was organized according to Scrum, which enables incremental product development and rapid delivery of business value.